In this tutorial we're going to look at how we can setup a reaction diffusion simulation. This is the same effect that causes leopard spots and zebra stripes as well as a whole host of other neat patterns in nature. We're simplifying in this session but you can have a lot of fun extending it to whatever your projects need.
Simulation Nodes has finally been merged to master so you can play with it in the current alpha builds of 3.6: Blender Daily Builds
I've been a bit quieter recently just because of spending a lot of time developing some exercises for a simulation nodes course which should be on its way soon! More details when I can share them 😀
Hope you enjoy the session!